Coding Mistake Made Intel GPUs 100X Slower in Ray Tracing (Slashdot)

Slashdot
Coding Mistake Made Intel GPUs 100X Slower in Ray Tracing – Intel Linux GPU driver developers have released an update that results in a massive 100X boost in ray tracing performance. This is something to be celebrated, of course. However, on the flip side, the driver was 100X slower than it should have been because of a memory allocation oversight. Toms …

Leave a Reply

Your email address will not be published. Required fields are marked *

Subscribe to our Newsletter